Best of Unreal Engine2025

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    Article
    Avatar of game_developersGame Developers·31w

    Which software is beginner friendly for game development? Unity, Unreal or Godot?

    A beginner seeks recommendations on choosing between Unity, Unreal Engine, and Godot as their first game development platform. The post asks the community for guidance on which engine is most beginner-friendly for starting a game development journey.

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    Article
    Avatar of 80lv80 LEVEL·1y

    This One Fab User Has Over 38,000 AI-Generated Assets

    Epic Games' Fab marketplace has been criticized for being overrun with AI-generated assets, with one user alone contributing over 38,000. This has led to difficulties in finding quality human-made assets and has raised questions about Fab's approval process. Digital artists and developers are frustrated by the unchecked spread of AI content in this marketplace.

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    Video
    Avatar of gamefromscratchGamefromscratch·29w

    Godot UI -- From Worst to First?

    Godot 4.6 introduces a major UI redesign based on the Passive Star theme, transforming the editor's aesthetics with improved spacing, modern fonts, and better visual hierarchy. The new default theme can be switched back to classic if preferred. The update compares Godot's evolution against Unity and Unreal Engine interfaces, arguing that Godot has moved from having the least appealing UI to potentially the most polished among major game engines.

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    Video
    Avatar of gamefromscratchGamefromscratch·1y

    C++ Game Engines in 2025

    This post provides an in-depth review of various C++ game engines available in 2025, including popular choices like Unreal Engine and lesser-known options like Flax and Wicked Engine. It includes both 2D and 3D engines and discusses their features, licensing, and suitability for different types of game development projects. The post also touches on upcoming updates and the history behind some engines.

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    Avatar of gamefromscratchGamefromscratch·1y

    Noesis Studio - The Ultimate Tool for Game UI Creation

    Noesis Studio has launched in free beta, offering comprehensive tools for game UI creation. It supports both Unity and Unreal Engine, has a lightweight C++ runtime, and uses XAML files for UI layering. Features include real-time updates, hot reload, data binding through view models, and extensive animation support. The studio allows seamless integration of vector and pixel art, and provides a modular, collaborative environment for developers and artists.

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    Article
    Avatar of 80lv80 LEVEL·1y

    Ex-Bethesda Developer Explains Why It Doesn't Move to Unreal

    Bethesda's reliance on its proprietary Creation Engine for games like Starfield is rooted in the complexities and unique requirements of their game development process. Former studio lead Dan Nanni explains the difficulties in switching to Unreal Engine, emphasizing the need for custom solutions and highlighting issues such as maintaining open-ended structures and accommodating modding. While Creation Engine 2 offers improvements, common problems like loading screens persist due to engine limitations. A transition to Unreal is seen as inevitable yet challenging, with the potential impact on modders being a significant consideration.

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    Article
    Avatar of 80lv80 LEVEL·29w

    Waterworld Meets Frostpunk In This City-Building Survival Sim

    Drownlight is an upcoming city-building survival game where players manage a settlement around a lighthouse in a flooded post-apocalyptic world. The game features resource management, difficult moral choices, and the challenge of keeping the lighthouse operational as the last beacon of civilization. Players must balance expansion with survival while welcoming drifters and uncovering secrets in the surrounding waters.

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    Video
    Avatar of threatinteractiveThreat Interactive·1y

    When Sony Made Optimized Realistic Graphics By Fixing UE4 | An Urgent Frame Analysis.

    The post explores Sony's technical approach to optimizing realistic graphics by modifying Unreal Engine 4, particularly focusing on 'Days Gone'. It analyzes the game's performance, use of global illumination, shader illusions, and unique handling of foliage rendering. The discussion includes how certain graphical techniques could potentially be improved upon using newer hardware and more efficient rendering processes. The goal is to highlight the overlooked advancements in 'Days Gone' and push for a broader industry adoption of similar optimization techniques.

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    Avatar of gamefromscratchGamefromscratch·1y

    FIVE(?!?!) Huge 3D Asset Bundles - For Godot, Unity and Unreal Engine!

    Five extensive 3D asset bundles suitable for Unreal Engine, Unity, and Godot are available on Gumroad, featuring various environments and props. Discounts can reduce prices significantly, and guides for exporting assets between engines are provided. Bundle contents include a mix of environments, props, sound effects, and tutorials.

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    Video
    Avatar of gamefromscratchGamefromscratch·21w

    January 2026 FREE Game Assets Giveaway!

    Epic Games is offering three free game asset packs until January 13th, 2026: a sci-fi corridor low poly environment with 250+ modular pieces, an ancient temple ruins modular environment using Nanite and Lumen, and a sci-fi mega spiky character pack with two rigged characters and 30 animations. The first two are Unreal Engine exclusive but exportable to other engines, while the character pack supports both Unreal Engine and Unity natively.

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    Article
    Avatar of jetbrainsJetBrains·35w

    Rider Roadmap: What to Expect From the Upcoming Updates and Releases

    JetBrains outlines the roadmap for Rider 2025.3, featuring same-day .NET 10 support, significant performance improvements including 2-3x faster Roslyn analyzer execution, and the new Islands UI theme. Major updates include enhanced game development support for Unity and Unreal Engine mobile development, CMake support for C++ projects, OpenTelemetry integration improvements, Azure DevOps repository cloning, and a redesigned NuGet Package Manager with console support.

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    Video
    Avatar of gamefromscratchGamefromscratch·1y

    Unity is now a Game Developer ...And It's About Time!

    Unity has announced the development of its own game, Survival Kids, in partnership with Konami. This marks the first time Unity has created a game from start to finish, addressing long-standing criticism about its lack of first-hand game development experience. The move aims to improve the performance and stability of the Unity engine by thoroughly testing its capabilities. Unity's decision to 'dog food' its own product is seen as a positive shift towards better development practices and enhanced toolset reliability.

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    Article
    Avatar of jendrikillnerJendrik Illner·1y

    Graphics Programming weekly - Issue 379 - February 16th, 2025

    The post covers various advanced topics in graphics programming, including a tutorial on creating a pixel shader for a character head, combining different lighting models using Unity and Unreal, and an analytic approximation for color spaces. It also discusses implementing Surface-Stable Fractal Dither, lighting tricks in Anno 1800, using WebGPU from JavaScript, a novel sphere tracing algorithm, GPU Assisted Validation optimization, 4096x4096 matrix multiplication for RDNA3, and the Vulkan Safety Critical Emulation stack.