Best of Steam2024

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    Article
    Avatar of 80lv80 LEVEL·2y

    Look at These Beautifully Crafted Scenes for an Upcoming Indie Game

    Get a look at the visually captivating indie game We Kill Monsters and witness the stunning 3D environments created using Unreal Engine.

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    Video
    Avatar of gamefromscratchGamefromscratch·2y

    The Best Of Godot Games

    Explore a curated list of the best games created with the Godot game engine, highlighting both popular titles like 'Brot,' 'Sonic Colors Ultimate,' and 'Backpack Battles,' and highly anticipated upcoming games. The post provides an overview of these games based on sales, reviews, and unique features, emphasizing Godot's rising significance in the indie game development scene.

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    Article
    Avatar of hnHacker News·2y

    How Tiny Glade 'built' its way to >600k sold in a month!

    Tiny Glade, a relaxing building game by Pounce Light, sold over 600,000 copies on Steam within a month of its release. The game appeals to fans of cozy, freeform builders and boasts highly positive reviews. The developers shared insights into their iterative design process, the strong community engagement, and the use of procedural generation to create an immersive experience. Tiny Glade's success is attributed to effective marketing and the game's viral appeal, showcasing the potential for indie games to thrive with the right approach.

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    Article
    Avatar of communityCommunity Picks·2y

    Bazzite – The next generation of Linux gaming

    Bazzite is a next-generation Linux gaming operating system that allows users to play their favorite games, offers fearless updates with retention of previous versions, enables running favorite apps through the Flathub Linux app store, and provides support for various desktop environments.

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    Article
    Avatar of game_developersGame Developers·2y

    Rostov Arena

    The post discusses the three-year development journey of a multiplayer first-person shooter game on Steam, highlighting recent progress in both graphics and technical aspects.

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    Article
    Avatar of gamedeveloperGame Developer·1y

    The Last Humble Bee postmortem: Staying sane in solo development

    Jacob Weersing, a solo developer, shares the psychological and technical lessons learned during the two-year development of his game 'The Last Humble Bee'. Key insights highlight managing expectations, finding joy in the process, and the importance of finishing projects. He also discusses the tech stack, including Gamemaker and Unity, his approach to art and music, and practical marketing strategies.

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    Article
    Avatar of unrealdevelopersUnreal Developers·1y

    Unreal Steam Multiplayer Setup - Quick Tutorial

    A developer shares their experience and solutions for setting up Steam multiplayer in Unreal Engine 5, offering both a detailed YouTube video and a short summary video. The content aims to provide clear, concise, and up-to-date guidance for those tackling similar challenges, addressing specific plugin issues and soliciting feedback for future tutorial content.

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    Article
    Avatar of omgubomg! ubuntu!·2y

    Ubuntu Gamer? The Steam Snap Now Runs Better Than Ever

    Ubuntu users opting for the Steam snap maintained by Canonical will see performance improvements thanks to the latest Snapd 2.65 update. This update removes certain AppArmor and seccomp restrictions, improving user control and reducing launch times to be on par with the DEB version. It also enhances compatibility with NVIDIA drivers, ensuring better performance on systems defaulting to Wayland.

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    Video
    Avatar of codemonkeyunityCode Monkey·1y

    Steam EXPERT explains How To Make a GREAT Steam page! (Indie Game Marketing)

    This post features an interview with Chris Sukowski, a Steam marketing expert, who shares insights and advice on how indie game developers can create effective Steam pages. Key topics include the importance of showcasing gameplay, the role of a strong thumbnail, and the significance of continuously updating the Steam page with fresh content. Chris emphasizes the benefits of detailed screenshots, a clear short description, and an engaging trailer. Practical tips are provided, such as maintaining a news section on the Steam page and using gifts to highlight key gameplay elements.

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    Article
    Avatar of thevergeThe Verge·2y

    Steam will let you sue Valve now

    Steam has removed its forced arbitration policy, allowing users to take Valve to court for disputes instead. Forced arbitration clauses, often included in user agreements, waive a person’s right to a court trial and resolve disputes outside the legal system, which can be less favorable for consumers. This change comes as a significant shift after Valve had previously required arbitration for all disputes related to its services.

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    Article
    Avatar of collectionsCollections·2y

    Steam Requires Disclosure of Kernel-Level Anti-Cheat Software on Store Pages

    Valve now mandates that game developers disclose the use of kernel-level anti-cheat software on Steam store pages. This move aims to enhance transparency and address privacy and security concerns, allowing players to make more informed decisions about game installations. The new requirement applies to both new submissions and existing games, while the disclosure of other anti-cheat software remains optional.