Best of GodotApril 2024

  1. 1
    Article
    Avatar of godotGodot·2y

    Update on the Collaboration with Google and The Forge

    Improvements to the Vulkan backend have been made through a collaboration with Google and The Forge. This has resulted in a 10%-20% reduction in GPU frame times for 3D scenes on mobile devices. The collaboration also included the integration of the Android Thermal API for monitoring and responding to changes in device temperature.

  2. 2
    Article
    Avatar of godotGodot·2y

    Introducing Reverse Z (AKA I'm sorry for breaking your shader)

    Godot 4.3 introduces the reverse Z depth buffer technique, which improves depth buffer precision and reduces depth buffer artifacts. Some shaders may break due to this implementation. Shaders that write to POSITION or DEPTH, read from depth_texture, or operate in clip space may require modifications.

  3. 3
    Article
    Avatar of phoronixPhoronix·2y

    Godot's Vulkan Backend Seeing Better Performance, 10~20% Reduction In Frame Times

    Improved performance and reduced frame times observed in Godot's Vulkan backend.