Best of Game Design โ€” June 2024

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    Article
    Avatar of gamesindustryGamesIndustry.bizยท2y

    'Singles, not albums': A guide to making smaller games | GI Sprint

    Tony Gowland, managing director of UK studio Ant Workshop, shares his insights on the benefits and practices of creating smaller, more focused games instead of large projects. After investing significant time and money into a game that failed to reach a wide audience, the studio decided to adopt a more agile approach, releasing 'singles' instead of 'albums.' These smaller games, developed on tighter budgets and schedules, allow for more experimentation and quicker feedback from players. Gowland emphasizes simplicity in game design, flexibility in the development process, and the importance of early player feedback.

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    Article
    Avatar of freecodecampfreeCodeCampยท2y

    JavaScript GameDev with Kaboom.js

    Learn to build a Metroidvania-style game using JavaScript and Kaboom.js with a new free course on the freeCodeCamp.org YouTube channel. The course covers setting up a development environment, loading assets, defining scenes, implementing enemy AI and a boss battle, and more. Suitable for both beginners and experienced developers, it offers comprehensive guidance from start to finish, including deployment tips.

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    Article
    Avatar of game_developersGame Developersยท2y

    Game design E-book ๐Ÿ“–

    A guide for level designers is available as an ebook.

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    Article
    Avatar of communityCommunity Picksยท2y

    Game Breakdown: Clash of Clans

    Clash of Clans (CoC) is a highly successful mobile strategy game known for its engaging social features and strategic gameplay. The game promotes community through clan wars, real-time interactions, and collaborative strategies. Key aspects of its user experience include robust user control via flexible base editing, prevention of accidental premium currency spending, and clear progression through Town Hall levels. The game also features extensive tutorials and practice modes to help players develop their skills. Despite its success, there are opportunities for improvement, such as reintroducing a secure Global Chat and incorporating real-time language translation to enhance social interaction.

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    Article
    Avatar of communityCommunity Picksยท2y

    Our first ever e-book for level designers is here

    An e-book on game level design has been released. It covers tips, career advice, and instructions on using Unity tools relevant to worldbuilding. The e-book was created in collaboration with professional level designers and Unity product experts.