Best of Game Design2023

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    Article
    Avatar of hnHacker News·2y

    YOU DON'T NEED HTML!

    The article discusses a website called NO-HT.ML that proves HTML is not necessary to create a beautiful and useful website. It explores the elements used in the website's source code and compares the concept to playing a game with arbitrary restrictions.

  2. 2
    Article
    Avatar of freecodecampfreeCodeCamp·3y

    Create a no-code game with GDevelop

    GDevelop is an open-source, free, and user-friendly game engine that doesn't require any coding knowledge. A wave defense game, sometimes known as a "horde mode" or "tower defense" game, is a sub-genre of strategy video games. The course is aimed at beginners and leverages the power of GDevelop.

  3. 3
    Article
    Avatar of 80lv80 LEVEL·3y

    Incredible Realistic Girl Made with MetaHuman & Unreal Engine 5

    Character Designer G.Zhao has presented a new model created in Unreal Engine 5. The girl was made using Marvelous Designer, Maya, XGen, and Substance 3D Painter, and Epic Games' MetaHuman binding "to complete the pose" If you like the artist's work, you should definitely check out their ArtStation.

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    Article
    Avatar of gamedevacademyGameDev Academy·3y

    Best Blender Tutorials For Game Development

    Discover the best Blender tutorials for game development, including resources from Zenva and other sources. Learn about the recent features added to Blender and how to learn this powerful 3D creation suite.

  5. 5
    Article
    Avatar of unityUnity·3y

    Unity’s first game level design e-book is here

    Unity has released its first e-book for level designers, providing tips and instructions on game level design and the Unity tools relevant to worldbuilding. The guide covers white/grey-box design, using Unity Visual Scripting and other tools, as well as ProBuilder for prototyping and creating levels. The e-book is written by professional level designers in the game industry and Unity product experts.

  6. 6
    Article
    Avatar of 80lv80 LEVEL·3y

    A Realistic Large-Scale 3D Scene Made With Maya, Houdini & UE5

    3D Artist Taichi Kobayashi has unveiled Cliffwood Village, a realistic large-scale 3D environment. The environment was created as a graduation project over a period of eight months. The scene was made with Maya, Substance 3D Painter, Gaea, SpeedTree, Megascans, Quixel Mixer, and Unreal Engine 5.

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    Article
    Avatar of 80lv80 LEVEL·3y

    Realistic Asian Woman Made With 3ds Max, ZBrush & Substance 3D

    A 3D artist has created a highly realistic Asian woman using 3ds Max, ZBrush, and Substance 3D. The model resembles Korean actress Soo-Bin Chae and was made using several other tools.