Material Maker – Godot Engine
Material Maker is an open-source procedural PBR material and texture creation tool built with Godot Engine. Created by RodZilla in 2018, it recently released version 1.4 running on Godot 4, featuring nearly 250 nodes and export capabilities to Godot, Unity, and Unreal. The tool generates shaders using a node-based system and has been used in several released games including Crown Gambit and Zefyr: A Thief's Melody. Godot 4 brings compute shaders for improved performance and flexible layouts with undockable panels. Future development focuses on 3D model texturing with a procedural painting workflow.