Vulkan 1.4.345 has been released as a routine spec update, introducing the new VK_ARM_shader_instrumentation vendor extension. Developed by Arm engineers, this extension enables shader instrumentation and per-shader-type performance metric capture from queue commands. It targets developers working on Arm Mali GPUs, aiming to simplify shader cost analysis, identify expensive draw calls in a frame, and support broader shader optimization workflows.

1m read timeFrom phoronix.com
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