The Godot XR team's March 2026 update covers several notable developments. OpenXR 1.1 support has been added with automatic fallback to 1.0, promoting extensions like palm/grip pose and local floor reference space to core. Vulkan multithreading improvements (contributed by W4Games) offer performance gains on standalone VR

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Godot XR Game Jam VOpenXR 1.1. supportVulkan multithreadingSetup wizardKhronos loaderDirectX default on WindowsNew platforms

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