Godot 4.6 beta 3 is now available with 133 fixes from 60 contributors. This iteration addresses regressions and bugs from beta 2, including improvements to UID determinism, editor undo/redo handling, modern theme interaction feedback, Vulkan memory pool fragmentation, VoxelGI reflection artifacts, and Adreno GPU driver crash workarounds. The release moves closer to the release candidate stage.

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