Best of WebAssemblyOctober 2025

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    Article
    Avatar of zedZed·26w

    Windows When? Windows Now — Zed's Blog

    Zed code editor launches stable Windows support with native DirectX 11 rendering and DirectWrite text integration. The release includes full WSL and SSH remoting capabilities, allowing developers to edit files on Linux systems directly from Windows. All Zed extensions work without modification through WebAssembly Components and WASI sandboxing. AI features including edit predictions and ACP-powered agents are fully supported on Windows. The team maintains dedicated Windows engineers and will ship weekly updates matching their Mac and Linux release cadence.

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    Article
    Avatar of logrocketLogRocket·28w

    We Got Wasm 3.0 Before GTA 6: Meet The Web’s New Engine

    WebAssembly 3.0 introduces significant improvements including a garbage collector, exception handling capabilities, and Memory64 support. These features position WebAssembly as a more mature and capable platform for web development, enabling better performance and broader language support in browser environments.

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    Video
    Avatar of awesome-codingAwesome·26w

    The new WASM 3 release is huge for web devs...

    WebAssembly 3.0 introduces major improvements including 64-bit memory addressing, native garbage collection, tail call optimization, and overhauled exception handling. These features enable languages like Rust to compile more efficiently for the browser without JavaScript workarounds. The release transforms WebAssembly from a compilation target into a genuine multi-language runtime environment, with practical applications ranging from client-side image processing to running full databases in the browser.

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    Article
    Avatar of quarkusQuarkus·26w

    Grpc Zero

    Quarkus gRPC Zero eliminates the need for native protoc binaries by running gRPC code generation entirely within the JVM. It embeds libprotobuf compiled to WebAssembly and translated to Java bytecode using Chicory, enabling portable and consistent builds across all platforms. Developers can continue writing .proto files as usual while avoiding platform-specific toolchain maintenance, simplifying CI pipelines, and reducing dependencies. The extension is currently experimental and available as a drop-in replacement for the standard quarkus-grpc-codegen artifact.