How to Create Distortion and Grain Effects on Scroll with Shaders in Three.js
Learn how to create interesting distortion and grain effects on scroll using shaders in Three.js. This tutorial covers setting up media and meshes, syncing HTML images with WebGL, and creating the shaders for the desired visual effects. Detailed code snippets and explanations are provided for setting up the camera, geometry, and the render loop. The tutorial also delves into creating the deformation and noise effects to enhance the scrolling experience.