Best of GodotNovember 2024

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    Article
    Avatar of kodecoKodeco·2y

    Making Responsive UI in Godot

    Learn how to create responsive UIs in Godot Engine using settings and nodes like CanvasLayer, Anchor, NinePatchRect, and GridContainer. This tutorial covers the key principles of responsive UI design, including reference resolution, aspect ratio, and toggling between fullscreen and windowed modes. Basic knowledge of Godot Engine and GDScript is recommended.

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    Article
    Avatar of game_developersGame Developers·2y

    My tutorial on making Endless Runner game

    A new two-part tutorial on making an Endless Runner game using Godot engine 4.3 has been released. The guide is similar to popular games like Temple Run and Subway Surfers. It includes step-by-step instructions and aims to assist game developers in creating their own versions of these games.

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    Video
    Avatar of clearcodeClear Code·2y

    Recreating Zelda: Breath of the Wild in Godot [ + the ultimate intro to 3D game dev ]

    This comprehensive tutorial guides you through creating a Zelda: Breath of the Wild inspired game in Godot. It serves as an introduction to 3D game development, covering basics such as managing 3D graphics, animations, interactivity, and level creation. Advanced topics like lighting, special effects, and shaders are also discussed to enhance the game's visual appeal. Basic knowledge of Godot engine and GD script is suggested for better understanding.

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    Article
    Avatar of godotGodot·2y

    Dev snapshot: Godot 4.4 dev 4

    The Godot 4.4 dev 4 brings numerous improvements, including bug fixes, interactive in-game editing, and optimized rendering techniques like ubershaders. Users can now pause and debug the running game directly from the editor, while the addition of object snapping enhances the 3D editing experience. Significant advancements include dedicated transfer queues and the Shadow Caster Mask property for better control over lighting effects. Users are encouraged to test the release thoroughly and report any bugs or issues to help ensure stability in future updates.

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    Video
    Avatar of gamefromscratchGamefromscratch·2y

    Rust Programming in Godot

    Mike from Game from Scratch explains how to use the gdau rust project to integrate Rust programming with the Godot game engine. The project supports both GDNative for Godot 3 and GD extensions for Godot 4. Benefits of using Rust include a stronger type system, a rich library ecosystem, and native performance. The recently released version 2.0 includes several improvements like generating Godot documentation from Rust and quality-of-life features. The post includes a tutorial on how to set up the development environment and build a simple Rust-based Godot project.

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    Article
    Avatar of godot_developersGodot Developers·1y

    Built with Godot: Evil Roots

    Evil Roots is a game developed using Godot for the 'Buddy Up Jam: Spring 2022' game jam. The game revolves around a cursed 1000-year-old sacred tree spreading evil through its roots, turning people into zombies. Players must cut the tree with 1000 chops to save the world.