Best of Game DevelopmentFebruary 2025

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    Video
    Avatar of gmtkGame Maker's Toolkit·1y

    How to find amazing game ideas

    Mark, who released 'Mind Over Magnet' on Steam, shares his experiences and lessons learned about the indie game development process. He emphasizes the importance of understanding the production pipeline to avoid common pitfalls and speed up development. The post explores various sources for game ideas, including modifying existing games, exploiting genre conventions, and drawing inspiration from real-life experiences. Mark provides practical tips for generating game ideas and evaluating their potential before committing to development.

  2. 2
    Video
    Avatar of randyprimeRandy·1y

    I made this game in 30 days

    The post describes the author’s experience of developing a game in 30 days, detailing the challenges and progress made. The game involves collecting and selling resources, expanding land, and defending the base at night. It is compared to a mix of Fara and Factoria. The demo is currently playable online, and the author plans to sell the game in early access to fund further development.

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    Video
    Avatar of codemonkeyunityCode Monkey·1y

    Multiplayer Game Development just got 100X FASTER!

    Discover how multiplayer game development has become significantly faster with Unity's multiplayer play mode, which allows you to spawn multiple client instances within the editor. This new feature accelerates iteration speed, enabling quick code testing without needing to build for each client. Easily view separate console logs for each client window, and manage configurations and tags to streamline development further.

  4. 4
    Article
    Avatar of freecodecampfreeCodeCamp·1y

    How to Code a Crossy Road Game Clone with React Three Fiber

    Learn how to create a clone of the mobile game Crossy Road using React Three Fiber. This tutorial covers setting up the scene, drawing characters and maps, animating vehicles, and implementing player movement and hit detection. The tutorial also provides guidance on using Vite to initialize the project and incorporating essential components for the game.

  5. 5
    Video
    Avatar of dafluffypotatoDaFluffyPotato·1y

    I've completed 25 game jams. You should too!

    Participating in game jams can significantly enhance your skills as a game developer. These events require creating a game based on a theme within a limited time frame, pushing developers to commit to ideas, manage their time effectively, and complete projects. Game jams provide valuable experience in planning, organization, marketing, and offer extensive feedback from fellow developers, helping improve game design and launching successful games.

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    Video
    Avatar of brackeysBrackeys·1y

    How to make 3D Games in Godot

    Learn how to transition from 2D to 3D game development using Godot. The video covers essential concepts such as using nodes, working with 3D assets, setting up basic functionalities and collisions, and managing physics. Additional topics include importing and configuring 3D models, adding animations, setting up lighting and environmental effects, and optimizing game performance. The guide aims to demystify 3D game development, making it accessible and manageable for both beginners and experienced developers.

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    Video
    Avatar of gamefromscratchGamefromscratch·1y

    Lua Game Engines in 2025

    An overview of various game engines and frameworks that utilize the Lua programming language, highlighting their features, popularity, and ease of use. The post covers both 2D and 3D engines, including Love, Defold, Solar2D, and more, offering insights into their capabilities, supported platforms, and community support.

  8. 8
    Article
    Avatar of jetbrainsJetBrains·1y

    First Steps in Game Development With Rust and Bevy

    The post introduces game development with Rust and the Bevy game engine, using RustRover IDE. It provides a step-by-step guide to creating a simple game where an object jumps, covering essential concepts like entities, components, systems, and schedules in Bevy. It also details how to handle user input, apply physics, and render objects. The final section discusses creating an endless runner game and highlights useful resources for learning Bevy and game development.

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    Video
    Avatar of codemonkeyunityCode Monkey·1y

    TOP 10 C# things you MIGHT not know (I didn't!)

    This post discusses various advanced C# features that the author learned while creating a comprehensive C# course. Highlights include top-level statements for cleaner code, local functions for improved scope management, the use of reflection for dynamic code inspection and execution, and specific terminology clarifications within C# such as methods, access modifiers, parameters, and arguments. The author covers other features like LINQ's query syntax, enum flags, and useful tools in Unity's UI toolkit.

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    Article
    Avatar of godotdevelopersGodot Developers·1y

    I made my first an open-source puzzle game.

    The author shares their experience of creating an open-source puzzle game using Godot during a game jam. Though the game still requires some additional features, the author is content with the progress and provides a link to try the game and access its source code on GitHub.

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    Video
    Avatar of gamefromscratchGamefromscratch·1y

    C# and Unity Game Development Training Bundle

    Mike from Game From Scratch discusses a Humble Bundle offering video courses for aspiring C# and Unity game developers. The bundle covers various levels, with the $1 tier offering introductory courses and higher tiers including advanced subjects like AI systems and 3D pathfinding. Courses are redeemable on the Packt store and can be downloaded for offline viewing.

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    Article
    Avatar of godotGodot·1y

    Release candidate: Godot 4.4 RC 1

    Godot 4.4 Release Candidate 1 marks the final stage of development for version 4.4. All features are in place, and the release is ready for testing in production projects. This release focuses on regression fixes and improving existing features. Users are encouraged to test and report any new issues. Financial support for the project is appreciated to help continue its development.

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    Article
    Avatar of game_developersGame Developers·1y

    Building a Web-Based MMORPG

    A developer is working on a casual project to create a web-based MMORPG using Flask and Three.js. They are seeking additional collaborators with or without game development experience to join the project, especially those skilled in sound and model design.

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    Article
    Avatar of godotdevelopersGodot Developers·1y

    Launched First Godot Game

    A developer has launched their first game using the Godot engine and found it to be better than expected after transitioning from Unity. They plan to continue using Godot for future developments and encourage readers to try their game, Touchy Tiles, available on itch.io.

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    Video
    Avatar of gamefromscratchGamefromscratch·1y

    Get RPG Maker Free - This Week Only! ++ New GameDev Bundle Launched

    RPG Maker VX Ace is available for free during the RPG Maker Festival 2025, which runs from February 3rd to 10th. This event celebrates Maker Day and features discounts on various RPG Maker products and games made using the platform. Additionally, new game development book bundles are available on Humble Bundle, including topics like game design, Unity development, and C++ programming.

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    Article
    Avatar of jendrikillnerJendrik Illner·1y

    Graphics Programming weekly - Issue 379 - February 16th, 2025

    The post covers various advanced topics in graphics programming, including a tutorial on creating a pixel shader for a character head, combining different lighting models using Unity and Unreal, and an analytic approximation for color spaces. It also discusses implementing Surface-Stable Fractal Dither, lighting tricks in Anno 1800, using WebGPU from JavaScript, a novel sphere tracing algorithm, GPU Assisted Validation optimization, 4096x4096 matrix multiplication for RDNA3, and the Vulkan Safety Critical Emulation stack.

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    Article
    Avatar of godotGodot·1y

    Dev snapshot: Godot 4.4 beta 3

    Godot 4.4 beta 3 has been released with numerous regression fixes and improvements, including a UID upgrade tool for easier project migration, fixes for the Embedded/Floating Window mode, and enhancements in lightmap baking. Users are encouraged to test the new version and report any issues. Financial support for the project is welcomed to help maintain and develop the engine.