Best of Unity2025

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    Inside the Survival Kids Multiplayer Network Architecture

    Unity Studio Productions developed Survival Kids as a day-one Nintendo Switch 2 launch title using Unity 6 and Netcode for Entities. The team created a unified network architecture supporting single-player, local co-op, online multiplayer, and GameShare functionality. They used Unity Relay for cloud hosting and maintained a single codebase for all play modes by treating single-player as a networked game with in-process connections. The biggest challenge was optimizing performance to run both server and client simulation simultaneously while maintaining 60 FPS.

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    Games made with Unity: June 2025 in review

    Unity showcases games released in June 2025, highlighting successful titles like PEAK which sold over 2 million copies in 9 days, Broken Arrow, and Len's Island 1.0 launch. The roundup covers various genres including platformers, RPGs, strategy games, and simulation titles, demonstrating Unity's versatility across different game types and team sizes. Unity encourages developers to submit their projects for future showcases.

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    Games made with Unity: December 2024 in review

    December 2024 saw the release of several notable games developed using Unity. Highlights include the long-awaited release of 'Caves of Qud', the experimental 'Swordhaven: Iron Conspiracy', and the retro-styled MMORPG 'Pantheon: Rise of the Fallen'. Various genres were represented from FPS and horror to simulation and RPG.