Best of Unity2023

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    An open letter to our community

    Unity Personal plan will remain free and there will be no Runtime Fee for games built on Unity Personal. No game with less than $1 million in trailing 12-month revenue will be subject to the fee. For those creators on Unity Pro and Unity Enterprise, we are also making changes based on your feedback.

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    Why folder structures matter

    This post discusses the importance of folder structures in organizing asset bundles for optimal memory usage and loading efficiency. It explains different types of folder structures and highlights the benefits of structuring assets by their intended use. The post also emphasizes the need for clear communication of asset intent and the impact of unintentional asset usage. It concludes by suggesting the use of a well-structured folder system and file naming convention alongside Unity's Addressables Groups for effective asset management.

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    New UI Toolkit demos for programmers and artists

    Unity has released new educational samples to support programmers and artists in creating professional in-game UI with UI Toolkit. The samples include a programmer-centric interactive quiz application called QuizU and an updated version of the Dragon Crashers UI Toolkit Sample. The samples demonstrate various techniques and features of UI Toolkit, such as design patterns, event handling, and menu screens. Unity recommends downloading the samples using Unity 2022 LTS and provides additional resources for learning UI Toolkit.

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    Unity’s first game level design e-book is here

    Unity has released its first e-book for level designers, providing tips and instructions on game level design and the Unity tools relevant to worldbuilding. The guide covers white/grey-box design, using Unity Visual Scripting and other tools, as well as ProBuilder for prototyping and creating levels. The e-book is written by professional level designers in the game industry and Unity product experts.