Best of 80 LEVEL — 2024
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80 LEVEL·2y
Counter-Strike's Italy Map Reimagined in Unreal Engine 5
A 3D Environment Artist named Pluviophile has reimagined Counter-Strike's Italy map in Unreal Engine 5, creating a more vivid and lived-in environment. The scene combines the familiar map layout with new hand-made models and textures.
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80 LEVEL·2y
Learn How to Code & Apply AI in Games with This Humble Bundle
Humble Bundle is offering over 40 courses from Mammoth Interactive for learning coding and AI in games. The bundle includes courses on popular game engines, JavaScript, Python, and implementing large language models. It is available for $25 for the next two weeks.
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80 LEVEL·2y
The 30 FPS vs. 60 FPS Debate Rages On on Twitter
The debate over 30 FPS vs. 60 FPS in video games continues on Twitter, with arguments for and against the importance of framerate. A Twitter user, NintenGOD, sparked controversy by claiming that there is no discernible difference between the two framerates and that the debate is used by 'PC clowns' to feel superior.
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80 LEVEL·2y
Cool Lens That Turns Everything into Minecraft
Pixel Window, designed by material designer and engineer Hakusi Katei, is a lens that pixelates whatever it is directed at, turning objects into Minecraft-like blocks. The lens can adjust resolutions based on distance and works even with moving objects. Hakusi Katei plans to sell the tool once finalized, adding to their repertoire of engineering marvels showcased on their website.
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80 LEVEL·2y
Code A DOOM-like Game Engine From Scratch In C With This Tutorial
Yuriy Georgiev has released a tutorial on building a DOOM-like game engine from scratch in C, covering basics of 2.5D pseudo-3D graphics rendering, movement mechanics, rendering, and world transformations. The tutorial is beginner-friendly and includes the source code. For more advanced topics, Yuriy recommends Pikuma's lectures.
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80 LEVEL·2y
Stellar Blade's Devs Share How Sony Helped Them Make the Game Bigger
Shift Up's devs discuss how Sony's collaboration led to the substantial expansion of Stellar Blade, including localization in 22 languages and support in marketing and testing. The game features engaging gameplay with 60% battles and an anime-inspired plot with over 20 boss battles.
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80 LEVEL·2y
Google's New AI Can Generate Entire 2D Platformer Games
Google's DeepMind team has developed Genie, an AI model capable of generating entire 2D platformer games from a single image prompt. Genie can turn various types of images into simplistic games and has implications for training future AI agents.
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80 LEVEL·2y
UE5-Made System For Making Fully Procedural Climbing Animations
Skilled game developer Lincoln Margison has showcased a mind-blowing UE5-powered system for making fully procedural climbing animations without keyframes. The system utilizes the FullBodyIK solver and was modified from a previous setup for multilegged creature walking. Check out Lincoln's tutorials on procedural animation in Unreal Engine for more insights.