Microsoft revealed early details of its next-generation console, Project Helix, at GDC. The device is built around an AMD SoC and is designed to play both PC games and previous Xbox back-catalogue titles, positioning it closer to a branded gaming PC than a traditional console. Key unanswered questions include whether there will be any Helix-native games at all (or if it simply runs PC titles), and critically, whether Steam will be supported. Without Steam, the device risks commercial failure at its expected premium price point; with Steam, Microsoft sacrifices its platform revenue share. The piece argues Helix may mark the end of bespoke Xbox console software, and that how Microsoft handles Steam will define the future of the Xbox brand.

8m read timeFrom gamesindustry.biz
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