Stephen Wolfram explores the evolution and engineering of structures within the Game of Life cellular automaton over nearly sixty years. The post delves into the principles of metaengineering and the interplay between human invention and automated discovery in this computational framework. Examining various innovations such as

1h 13m read timeFrom writings.stephenwolfram.com
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Table of contents
Metaengineering and Laws of InnovationThe Nature of the Game of LifeWhat’s Been Made in the Game of Life?The Arc of ProgressThe Example of OscillatorsModularityGliders & SpaceshipsGlider GunsBuilding from HistoryLifetime Hacking and Die HardsThe Comparison with Adaptive EvolutionInvented or Discovered? Made for a Purpose at All?Principles of Engineering Strategy from the Game of LifeSome Personal BackstoryNotes
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