An exploration of a scanning effect using depth maps, custom shaders, and WebGPU rendering with Three.js and react-three-fiber. The demo showcases three variations of the effect by combining depth information with post-processing to create dynamic visual depth. Techniques include image distortion through UV coordinate
Table of contents
Image and Depth MapProcedural Grid and MaskingScan AnimationShader CompositionRendering and LayoutVariations1 Comment
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