An exploration of a scanning effect using depth maps, custom shaders, and WebGPU rendering with Three.js and react-three-fiber. The demo showcases three variations of the effect by combining depth information with post-processing to create dynamic visual depth. Techniques include image distortion through UV coordinate displacement, procedural dot grid masking, and continuous scan animation using GSAP.
Table of contents
Image and Depth MapProcedural Grid and MaskingScan AnimationShader CompositionRendering and LayoutVariations1 Comment
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