Valve’s Linux console takes aim at Microsoft’s gaming empire
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Valve announced a new living-room console, controller, and VR headset running SteamOS (Linux-based) for early 2026, with pricing yet to be revealed. The Steam Machine aims to bring PC gaming to TVs with no Windows licensing costs, leveraging Proton compatibility improvements from Steam Deck. Success depends on competitive pricing against Sony's PS5 and Microsoft's Xbox, potentially disrupting the console market by offering Steam library access and Linux's open ecosystem advantages. The move could weaken Windows' dominance in gaming and establish Linux as a viable platform for mainstream console gaming.
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