Using GIMP is hard. Writing my own GIMP from scratch is easy.

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The post describes the process of creating a new image editor from scratch due to difficulty using existing tools like GIMP. It involves using shaders for non-lossy, editable history, focusing on tasks like cut and paste operations, and applying transformations. The goal is to make these operations more intuitive and flexible by allowing users to write their own shaders. The post also outlines the initial steps in the development process, including setting up a window, loading images, and applying basic transformations.

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