Mikkel Lassalle created a dragon-themed VFX project using Unreal Engine 5 and Houdini's FLIP fluids, with help from Hamed Golchin on music and sound design. The project involved extensive technical details, including 23 million particles for the main FLIP simulation and a render time of 2-4 minutes per frame. The making-of video will be released next week on YouTube.

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