A casual podcast conversation with indie game developer Nolan and pixel artist Adam, covering their journeys into game development, experimental game concepts (games built inside browser search bars, Mac Finder, SSH terminals), the technical challenges of the 'One Million Checkboxes' project including switching from Python to Go for performance, SSH keystroke obfuscation discovered while building a multiplayer snake game, and brainstorming future game ideas involving iframes. The discussion touches on game jam culture, knowing when a project is 'done,' and the joy of making computers do weird things.
•36m watch time
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