The Jai situation is insane!

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The game discussed in this post was originally developed in Jai, a programming language by Jonathan Blow. However, the particular version of this language (1.033) is no longer available, making it impossible to recompile the game even though the source code and web assembly binary are available. The author plans to port the game to a newer version of Jai and potentially add more features. They also mention the unique challenges they faced, such as the current version of Jai only supporting WM 64, while the game is in 32-bit, which required patching with a special tool to make it work.

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