This post guides on creating a thorough game design document using a basic template. It covers how to structure sections like game overview, core game loop, mechanics, UI, levels, assets, animations, and references. Emphasis is placed on keeping the document organized and up-to-date to facilitate smooth project management.
Table of contents
Game overviewCore game loopMechanicsUI and Game screensLevelsAssets & animationsReferencesSummarySort: