Average FPS is a misleading metric for gaming smoothness — frame time consistency is what actually determines whether a game feels fluid. High average framerates can still produce microstutters when frame pacing is poor. Common causes include CPU bottlenecks, inefficient game engines, shader compilation issues, and background processes. Tools like MSI Afterburner and RTSS can visualize frame time graphs in real time, and monitoring 1%/0.1% lows alongside average FPS helps identify inconsistency. Many frame pacing issues can be resolved through software tweaks without hardware upgrades.

5m read timeFrom xda-developers.com
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High average FPS keeps you blind to what really mattersThe reasons behind poor frame pacingDetecting and fixing irregular frame timings

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