The post discusses the challenges faced in implementing precise and fluid spell casting for a character named Hwei in a game. It explores the concept of the 'Postponed Spell' system and the need for casting two spells for the price of one. The post also presents different prototypes and approaches to improve Hwei's spell casting, including the spell slot queue.

12m read timeFrom technology.riotgames.com
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Table of contents
A Journey of DiscoveryTwo Spells for the Price of OneSketching PrototypesA Red Herring

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