A layered testing strategy for C# plugin architectures covering three distinct test types: unit tests for concrete plugin implementations, contract tests using abstract xUnit base classes to enforce interface invariants across all plugins, and integration tests using AssemblyLoadContext to verify the full load-discover-execute pipeline. Also covers testing plugin discovery logic with interface extraction and fake directories, failure scenario testing for misbehaving plugins, and versioning/compatibility testing across contract versions. Includes a recommended project structure separating fast unit tests from slower integration tests.

15m read timeFrom devleader.ca
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Table of contents
Why Testing Plugin Architecture Is DifferentUnit Testing Plugin ImplementationsTesting the Plugin Contract InterfaceTesting Plugin Discovery LogicIntegration Testing: Host + Real PluginsTesting Plugin Failure ScenariosTesting Plugin Versioning and CompatibilityA Complete Testing ExampleFrequently Asked QuestionsWrapping Up

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