Wireframing, once essential in UX design due to limited tools, is now seen as unnecessary with modern design systems and tools. The author argues that wireframes are just low-fidelity visual designs, doubling work without saving time. Alternatives like grey blocking, design systems, and OOUX offer faster, more effective ways to achieve the same goals.
Table of contents
Stop wireframing (but still start low-fidelity)What wireframes originally were good forWhat people claim Wireframes are good forWhy wireframes don’t save timeWireframes are just shitty visual design because visual design is intrinsic, not optional.Do these Lofi activities instead of wireframingIn conclusion1 Comment
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