The linear() timing function enables physics-based animations like springs and bounces in native CSS without JavaScript libraries. By specifying multiple data points instead of Bézier curves, developers can create smooth, natural motion that runs on the GPU. The article covers implementation techniques, performance testing

12m read time From joshwcomeau.com
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Table of ContentsLink to this heading The linear() functionLink to this heading LimitationsLink to this heading Using linear() effectivelyLink to this heading Going deeper
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