Sony has outlined how its first-party PlayStation studios are integrating AI tools into game development workflows. Key applications include Mockingbird, a tool that generates facial models from performance capture data (used in Horizon Zero Dawn Remastered), an AI hair animation tool that converts real video into 3D strand models, and Gran Turismo's AI racing agent Sophy. Sony's leadership emphasized that AI is meant to augment human creativity rather than replace artists, with the goal of reducing time spent on manual tasks so teams can focus on richer gameplay and world-building. The PlayStation 5 Pro's PSSR upscaling feature was also cited as an example of machine learning enhancing image quality.

3m read timeFrom gamesindustry.biz
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