Explores the concept of "finished software" as a thought experiment to challenge conventional development practices. Defines finished software as feature-complete, secure, and standalone with minimal dependencies. Uses examples like the Nintendo Gameboy, embedded systems, and small JavaScript apps to illustrate software that

11m read timeFrom rosswintle.uk
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Table of contents
What is software?What is “finished”?ExamplesHow to make finished software?Summing up
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