Retro Boy is a cycle-accurate Game Boy emulator written in Rust that can be played on the web using WebAssembly. It features accurate CPU, audio, and graphics emulation, supports various cartridge types and cheats, and utilizes local storage for game progress. The React/TypeScript-based web frontend offers customizable controls and a responsive design. The project includes an extensive test suite and thorough documentation on setup and usage.
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IntroductionFeaturesHow to Compile to WebAssemblyWeb FrontendScreenshotsTest ROMsTest SuiteHelpful ResourcesSort: