Johannes Lugstein shares his journey developing Slopecrashers, an arcade snowboard racer inspired by SSX and Snowboard Kids. He discusses tackling physics-based movement as the critical first challenge, implementing forces to enable half-pipes and tunnel mechanics. The project took six years instead of the planned two,

13m read timeFrom 80.lv
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Platform-Specific ChallengesReflectingFuture Games

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