Georg Nees' iconic generative art piece 'Schotter' was created using a Zuse Graphomat Z64 flatbed plotter in the late 1960s. This post explores the original source code and its translation into Python, providing insights into the procedures QUAD and SERIE which generate squares at random locations and angles. Includes implementation details and helper functions for recreating the artwork.

4m read timeFrom zellyn.com
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Schotter - Georg Nees - Part 1Original codePython translation

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