Running Doom on unconventional hardware like a camera or even AI showcases technological advancements and the cultural significance of this trend. Recently, Doom was successfully run in a non-deterministic manner via a neural network, generating the game in real-time without predefined game states. This achievement illustrates AI's potential in assimilating and interacting with a simulated world, which could revolutionize game development. Despite the promising proof of concept, challenges remain in creating a practical, AI-based game engine due to the complexities in generating consistently reliable game states and actions.

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