A new animated map engine for Ruby enables server-side rendering of real-time geographic animations without JavaScript or WebGL. Built on ruby-libgd and libgd-gis, the engine supports basemaps, vector layers, sprites, and frame-by-frame animation entirely from the backend. Currently in alpha, it allows batch rendering,
•3m read time• From rubystacknews.com

Table of contents
A new class of maps for RubyHow animation works at the lowest levelFrom pixels to geospatial animationWhat the engine can already doWhy this mattersCurrent status: Alpha PreviewWhat comes nextExplore the projectsShare this:RelatedSort: