A live stream conversation between Ryan Carniato (SolidJS creator) and Chris Lorenzo (Comcast engineer) about LightningJS, a WebGL-based renderer designed for building TV applications on low-powered devices. LightningJS bypasses HTML/CSS entirely, using WebGL canvas to achieve 30fps on constrained hardware like old Roku sticks or TVs running Chrome 38-50. The discussion covers why SolidJS was chosen as an official framework for LightningJS 3 (performance, small bundle size, familiar JSX syntax, and its universal renderer API), how the universal renderer was originally built, and the challenges of targeting devices with as little as 1GB RAM and decade-old browser engines.
•5h 3m watch time
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