Release MORE games if you want SUCCESS!
This title could be clearer and more informative.Try out Clickbait Shieldfor free (5 uses left this month).
Experienced game developers discuss the strategy of releasing multiple smaller games rather than spending years on one large project. The core argument is that iterating through more releases builds practical skills in marketing, Steam visibility, and game design intuition. A John Romero anecdote reinforces the point: making many games gives developers an instinctive sense of quality and confidence that can't be gained from a single long project.
•1m watch time
Sort: