Godot 4.3 RC 3 has been released with several regressions fixed from previous candidates. Major highlights include numerous bug fixes and stability improvements in animations, core resource loading, editor dialogs, GDScript, GUI, input handling, multiplayer protocols, network settings, porting specifics for Windows and macOS, and rendering systems. Contributions are welcome, as Godot is an open-source project maintained by volunteers and a small team of paid contributors. Users can download and test this new release and report any issues on GitHub.
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