A software developer shares the first half of their 37-year career journey, from dropping out of university in the 1980s to landing their first programming jobs. The story covers self-teaching assembly language and C on Amiga computers, creating successful shareware products like MandFXP and CygnusEd, and working at game studios and software companies. Key themes include the importance of performance estimation, side projects as career accelerators, and balancing work with life experiences like a two-year world travel break.

14m read timeFrom randomascii.wordpress.com
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Table of contents
Learning to Program – 1983 to presentEstimatingCygnusEdDistinctive Software – 1987 to 1990Travel – 1990 to 1992ASDG/Elastic Reality – 1993 to 1997

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