RayLib 5.5 has been released, offering significant enhancements that make it easier to use than ever. It includes a preconfigured Windows package, making it simpler for beginners to set up and compile C projects without additional tools. The new release also adds one-click support for building projects for web platforms and introduces a project creator tool for creating projects compatible with different build systems. Additionally, it supports SDL 3 and has new backends, including ones enabling retro console implementations. Various other improvements include GPU skinning support and new C++ operators for Ray math.

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