Learn how to export a Godot project to a web format and publish it on itch.io. This tutorial covers creating the web export using HTML, WebAssembly, and WebGL 2.0. It provides steps on setting up the export, creating it, and finalizing it, including handling export templates and packaging the files. Finally, it walks through the process of publishing the exported game on itch.io, detailing how to create a new project and optimize the visibility of your game.

4m read timeFrom kodeco.com
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Getting StartedExporting a Web ExportPublishing to itch.io

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