A GDC 2025 talk covering the original pitch process for Astro Bot, including how the team went through 23 iterations before presenting to top management. The pitch defined four key pillars: Crafted Gameplay (minute-to-minute gameplay), Technomagic (physics and haptic feedback), PlayStation Fiesta (brand and PlayStation history celebration), and Overflowing Charm (art, animation, music).
•1m watch time
Sort: