Newzoo's 2026 PC and Console Gaming Report projects PC revenue will surpass console revenue by 2028, growing at a 6.6% CAGR versus 4.4% for console. The combined market reached $88.3 billion in 2025 (up 7% YoY) and is forecast to hit $103.7 billion by 2028. PC growth is driven by premium games (up 11.8%), a broadening player base exceeding one billion, and regional expansion in East Asia including Japan's growing Steam adoption. Console remains dependent on blockbuster releases and hardware cycles, with microtransaction revenue declining slightly. The $30–$50 price tier is emerging as the fastest-growing premium segment across platforms. Xbox's raw sales figures appear subdued due to Game Pass day-one launches, though Porter notes this can serve as a marketing loss leader on other platforms.

5m read timeFrom gamesindustry.biz
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Console revenue depends on blockbuster hits and hardwareThe effects of Game Pass

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