OpenGL Explained with memes

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A beginner-friendly, meme-infused introduction to OpenGL covering its history, core concepts (triangles, buffers, vertex and fragment shaders, 3D projection matrices), and a recommended learning path. Points to learnopengl.com, a tutorial series by Jamy King, GLFW for windowing, and 3Blue1Brown for linear algebra. Also promotes the author's own beginner OpenGL course.

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