No one is going to STEAL your Game Idea, unless...

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Indie developers often fear that sharing their game ideas will lead to theft, but this fear is largely unfounded. Every developer already has more ideas than they can build, and a bare idea without execution detail has little value. The only real-world scenario where copying occurs is when a game becomes massively successful — like Thronfall — and even then it's a clone of the finished product, not a stolen pitch. For most developers, obscurity is the far greater threat. The practical advice: talk about your game openly, build an audience early, and don't let secrecy sabotage discoverability.

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