Newton is a GPU-accelerated physics simulation engine built on NVIDIA Warp, designed for robotics and simulation research. The project extends Warp's deprecated sim module and integrates MuJoCo Warp as its primary backend. Key features include GPU-based computation, OpenUSD support, differentiability, and extensibility. Currently in active beta under the Linux Foundation with Apache 2.0 licensing, Newton was initiated by Disney Research, Google DeepMind, and NVIDIA. The engine includes extensive examples covering basic physics, robot simulations, cloth dynamics, inverse kinematics, material point method (MPM), and differentiable simulation scenarios.

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NewtonQuickstartExamplesContributing and DevelopmentSupport and Community DiscussionCode of ConductProject Governance, Legal, and Members

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