Remedy Entertainment's newly-appointed CEO Jean-Charles Gaudechon outlined his vision for the studio following Q1 2026 earnings. He praised Remedy's ability to build triple-A games on modest budgets, citing Control Resonant's ~€50M budget and the studio's proprietary Northlight engine as key cost-control factors. Gaudechon emphasized disciplined growth, avoiding rapid expansion that leads to layoffs, and said the studio is the right size for its current projects. He also identified China and other Asian markets as growth opportunities, with local partnerships in progress. Q1 revenue was €13.1M (down 1.9% YoY) but remained profitable. Control has now sold over 6 million copies worldwide, and Control Resonant remains on track for a 2026 launch.
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