Tiny Harvest, an indie farming mobile game, generated $2,000 in February, with $1,800 coming from iOS. Key revenue insights: iOS players spend significantly more than Android players, a single $50 'Big Harvest Pack' bundle outperformed all smaller in-app purchases combined, a subscription-style 'Harvest Pass' shows strong early-month spikes with end-of-month recovery, and a one-time starter chest purchase remains a consistent revenue driver.

•1m watch time

Sort: